"There's an ending, and when the story ends one time, the next cycle begins and history is repeated from the beginning. "The story is divided into chapters," Tabata said. What this means is that the decisions players make in one game-story cycle will make things change in the next cycle. For one, it takes advantage of one of Type-0's story gambits - the history of Orience runs across millions of parallel cycles, and after one cycle ends, a slightly different one begins. FF Type-0 was originally meant for release on mobile phones, and I liked the Agito name anyway, so that's how we got started with this project."Īgito's set to take advantage of the nature of smartphones as a gaming platform by proceeding in realtime based on player actions. "A lot of FF Type-0 players have told us that, and there are a lot of people within the studio, too, who wanted to do it. "I wanted to write a story that traced the different fates of the FF Type-0 heroes," producer Hajime Tabata told Famitsu. You play a student candidate in the same Orience magic academy that set the stage for Type-0. Set in a the world of Final Fantasy Type-0 (an RPG released by Square Enix for the PSP in Japan only two years ago) Agito is a sort of retelling of Type-0 told from the perspective of new player-customized characters. In a preview published in this week's Famitsu magazine, Square Enix announced Final Fantasy Agito, an original fantasy RPG with multiplayer elements that'll be free to play on iOS and Android devices.
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